Final Fantasy VII RebirthのBriana White Melt Heartsは、Aerith Gainsboroughとしてのゲーム賞にノミネートされたパフォーマンスでハートを溶かしているだけでなく、俳優は共感主導の奇妙な反乱軍のコミュニティをストーリーベースのストリーマーとして育て続けています。サイトは、エアリスの遺産、奇妙な反乱軍のゲームの成長、人生の癒しの力が奇妙であり、理想的なサツマイモのキャセロールについて議論するために、彼女の最高のパフォーマンスノミネートのかかとにホワイトに追いつきました。
site: I wanted to congratulate you on your Game Awards nomination!
Briana White: Thank you so much!
What's the story behind hearing the announcement?How did it feel?
Gosh, it felt incredible.It felt like so exciting!
ゴールデンジョイスティックのために、それらのノミネートがリリースされたとき、私は大会にいたので、私は他の何かに完全に焦点を合わせていたので、私はそれについてさえ考えていませんでした。ゴールデンジョイスティックのノミネートを知ったとき、私はちょうどショックを受けていて、「これは今までのところから来ました!」 Now I got to think about the awards season and all that. It really set everything off.
For the Game Awards nominations, they have a livestream.午前9時に始まり、9:02にストリームにログインしたので本当に面白かったのですが、10までに父が私に電話していました。私は忙しく、このストリームを見ることができたので、私がノミネートされたかどうかを見ることができます」 - そして、私がストリームに入っていた頃には、私のカテゴリはすでに発表されていて、おめでとうございます。
So, I didn't actually see myself get announced that I was nominated, but then I went back and watched the VOD later. So, it was very chaotic… in the best sort of way.
Had your dad been calling to congratulate you? Had he heard already?
No, he just happened to call at the exact moment that I needed my phone to be free. [Laughs]
With the Golden Joystick Award experience, did you feel like that helped prepare you emotionally for this or was it still just as shocking?
I guess a little bit more prepared. I was a little less like: “Whoa, wait a minute, is that happening? Is it awards season?”
But, at the same time, I didn't expect a nomination for myself. Especially knowing that the Game Awards didn't have a supporting performer category, they just have Best Performance. And that, I really didn't expect that .
My fellow nominees are all incredible. And for some of them, it's not their first nomination.And they've all been in multiple games as these characters as well. It's a lot to be standing next to them, metaphorically.
But I mean, now you're at the point where you have that legacy with Aerith, too. Like we're coming up on almost five years of you voicing her.
Which is crazy to think about.
エリスが私の最初の役割だったので、私は時々、私がその段階に属し、これらのノミネートで感じることについて少し詐欺症候群を持っていることがあります。それが私の最初の役割だからです。 And even though, yes, I've been doing it now for five years, and I visited her through three games. It still feels like: “Me? What am I doing here?”
How do you combat that Imposter Syndrome?
The thing about Imposter Syndrome is, it's always going to be there for me, I think. But I don't let it affect my behavior.And I think that's the kind of crucial part for me.
最初のゲームである[ファイナルファンタジーVII ]リメイクのレコーディングをしていたとき、私はそのような信じられないほどの詐欺症候群にヒットしました。なぜなら、それは技術的に挑戦的なプロセスであるため、日本語から英語にローカライズすることでもあります。 I can't do this.”
しかし、私は鏡で自分自身を見て、「わかりました、それであなたはそのように感じますが、あなたはまだあなたがいれば明日仕事に行くつもりですよね?」はい、そうです。 [Laughs]
だから、詐欺症候群、それは私がこれらの感情を持っているようで、私はそれらを受け入れて認めますが、同時に、私はまだ自分がやろうとしていることをするつもりです。 But I am here. I'm going to do my best. And that's all I can do.
自分が良い仕事をしていると感じないなら、自分を良くするために何をする必要がありますか?コーチと仕事をし、クラスを受講し、できることをすべて学び、耳を磨こうとしました。 All of those things were super challenging, but they helped me feel more prepared when it came to recording for Final Fantasy VII Rebirth . So that I could really feel a lot more free and just focus on the acting part of it and not so much the technical part of it.
エアリスとのこの関係の始まりに戻り、ゲーム業界全体との関係との関係は、最初に役割のオーディションを受けていたとき、ファイナルファンタジーにはそれに伴う多くの伝承と期待があることを考慮して、その研究プロセスは何でしたか?
Well, when I got the audition material, they told me a codename for the game. They didn't tell me what game it was for. And luckily, because I'm a gamer, I knew already kind of what this was about.
But I also thought there was no way that they would cast me because I've never done anything like this and I'm completely unknown. And her previous English voice actresses are very successful, talented, and famous. You know, Mandy Moore, Mena Suvari, Andrea Bowen, they're legends, right? And I'm not.
だから、私はオーディションを予約するのではなく、それに入るつもりだと本当に思っていましたが、私がうまくやったら、彼らは私をサイドキャラクターのように考えるでしょうか? Which does happen in this industry quite a lot.
I thought I would never book it, and this would be the funnest audition of my life that I'd never be able to talk about. But, I still prepared for it as if I was going to do my best. You know, despite my expectations, I was still going to do my best.
I started with a Google search, like many of us do.そしてもちろん、最初に現れるのは、エリスが1997年の彼女の死のためにゲームで最も伝説的な象徴的なキャラクターの1つであるということです。それは世界中のゲーマーに衝撃を与え、みんなの心をバラバラにしました。 That's part of why I never thought I would become involved with this character because she's that iconic.
I watched Advent Children , which is the movie that is a sequel to the original Final Fantasy VII . And I watched some playthroughs on YouTube, and some story synopsis, and I read as much as I could about her character.
From there, I had to listen to her Japanese voice actress and try to honor her performance. Maaya Sakamoto has been voicing Aerith since the very beginning.彼女は別の日本の声の女優を持っていませんでした。私は彼女のパフォーマンスを尊重しなければなりませんでした。なぜなら、それは主にプロセスが関与するものであることを知っていたからです。
So, I listened to her voice and then listened to all the previous English voice actresses as well.そして、私はただ、ストリーミングのセットアップにここに座って、オーディションをいくつかテイクして、耳を傾けて、「もう少し息を吹きましょうか?」と言いました。 And so, I listened back, and then I did it again. I just did that probably for a couple hours, maybe. And then I had the audition the next day.
Do you think that mentality of going into it with “Oh, I don't know if I'm really going to get this” helped free you up a bit?
It must have. I mean, I just went in there wanting to have some fun and like make a cool memory. I had no expectations. And that must have helped me.
But I don't, it's so hard to know, even in hindsight. It's so hard to know how I was perceived by others, or if it was really just my voice.わからない。 It's one of those impossible questions.
Well, you did definitely make quite a few memories in the last five years with Aerith.
Quite a few.
And you touched on the localization process of making the game and how thorough that was.しかし、ビデオゲームやアニメを愛する人として、舞台裏の観点からローカリゼーションプロセスの核心に関与していると感じたことを知りたかったのでしょうか?
It was the coolest thing ever. It still is.私はこれらのゲームのファンとして、それがどのようになるかを予測するのがどれほどエキサイティングであるかを知っているからです。そして、ついにあなたの手でそれを手に入れて、それをプレイして、「ああ、それはまさにそれがより良いと思いました。」
And so, then to be a part of the process, being able to have the feeling of: “Oh, I know what's happening and people are gonna love it!” That like little giddy like “I know something they don't know” was like just absolutely thrilling!
But a lot of pressure, of course, too, because I can't say anything. So all of that was very blended together into one complex, complicated experience.
しかし、ほとんどの場合、私は過去に「ソーセージがどのように作られているかを見るために」と言っていましたが、ソーセージがどのように作られているかを見たくありませんが、ビデオゲームがどのように作られているかを見たいと思います。 It's like watching a behind-the-scenes documentary, but you're living it. It was really cool.
That's a little bit of what I wanted to touch on. We're kind of in an era where so many people who are involved in the video games industry grew up loving games themselves. So how does it feel to balance being like a professional in a fandom space and a fan at the same time?
I wonder about that sometimes. I wonder if me being such a hardcore fan does affect the roles that I book.
Luckily, or maybe not luckily, I don't know. When I asked the casting director: “Oh, you called me in because I'm a gamer, right?” She said no. She had no idea that I was a gamer, that I had a YouTube channel, that I was a fan. She had no idea when she called me in.
So, I do wonder sometimes if that affects whether or not people want to bring me in behind the booth. But for the most part, it's just really cool for me. Because when I'm recording, I really only have access to exactly what I need and nothing more. So, I see Aerith's lines, and if I need to see the whole conversation, I'll see the whole conversation. But I don't get a script ahead of time to see like Barret and Cloud having a conversation. If Aerith's not involved, I don't read it.
When I get to play the game, I then get to be the fan too, because there are parts of the game that I have no idea this was going to happen. And so, I do get to have a little bit of that separation. Honestly, it feels for the most part, like I get the best of both worlds.
Are there things you remember, in either Remake or Rebirth , that surprised you most when you played it?
I would say the order of things, in an overarching way. Because we record out of order.
So sometimes, without getting into specifics, the game developers will change the order of some things in order to keep you guessing. Like, “Oh, what's going to happen?” Well, we all know because we played the original Final Fantasy VII that A happens, B happens, and then C happens. But sometimes in the game, they'll do A happens, B happens, D happens … is C still going to happen? And then it does.
ほとんどの場合、私たちは皆、完全に順調に録音しています。メインストーリーが好きで、サイドのものが好きです。 So, the order of things is completely fresh to me and a total surprise.
しかし、時にはファイナルファンタジーVIIで起こらなかったことがあります。ささやきが結局に巻き込まれ、それらのことは私にとって完全な驚きです。
Speaking of things that aren't surprising, we touched upon Aerith's iconic death.ビデオゲームはしばしば人々にとって脱出ですが、人々が悲しみを乗り越え、より深刻な問題を乗り越えるのを助けることができるビデオゲームで起こることができる非常に深刻なテーマもたくさんあります。
I think Final Fantasy does a really good job of that, specifically.ストーリーベースのゲームとして賞賛されているゲームを見ると、それは非常に暗いようで、毎日の謙虚な生活から完全に暗い場所にあなたを連れて行きます。 And that can help you put a film over it, a lens over it, to help you look at dark things from a safe distance.
And that's actually a studied thing that we use in therapy, right?たとえば、トラウマを処理するために、レンズを遠くから勉強するためにレンズを置くことや、それを処理できるように他の誰かを靴に入れます。
Final Fantasy does that because the stakes are really, really high. I mean, the planet is at stake. It's life or death, and death is real. Like, a lot of these characters that we know and love are dying, and so the stakes are really high. But it also balances it out with these really silly, goofy moments, and the little vacation at Costa del Sol.
You get to see these characters that have gone through intense emotional trauma, but then they also get to have a little bit of fun. I really like that about Final Fantasy , because it gives you hope that even if you're going through a dark time, it won't always be that way.あなたの人生の利害関係が完全に非常に高いので、あなたはあなたがどんな状況でもどんな状況の反対側にそれを作るつもりはないと思います。 You don't have to wallow in it.
I think that's what I love about Final Fantasy VII Rebirth , specifically, is tragedy is present because that's life. But also, have fun. I think that's a really beautiful message.
ビデオゲームだけでなく、自分の人生で何かを処理するのに役立つ何かが起こったメディアの経験がありますか?
Yeah, I am really, really fond of Life is Strange for that reason.
I had a very tough teenagehood because I'm someone who feels things very deeply. I was called very dramatic as a child. And hey, she became an actor, we can't be that surprised!しかし、私は物事を非常に深く感じています。特にホルモンが激怒していて、他のすべての人がホルモンと同じように、すべてが世界の終わりのように感じます。
人生は奇妙なことをして、ただ心が砕かれた、出血することの意味を称えるという素晴らしい仕事をします。リラックス。 It's not that big of a deal.” When you're on the other side of it. But when you're in it, it really feels like it is a big deal. And Life is Strange did a really good job of that.
When I finished that game, I really did feel like it healed something in me. It broke me because it's a very intense game as well, but it healed something in me to know that, yeah, it almost is a universal experience.
I'm glad you touched on feeling things really big, because something I did want to talk to you about is your gaming channel. You cry a lot over there. I think it's hard to be vulnerable like that. And especially hearing that you felt kinda insecure about that as a teenager. How did you reclaim being vulnerable and crying in public as an adult?
It's crazy that you bring that up because it's true. I sorta made a career out of being the crying girl on the internet, which I did not set out to do. To me, it was never an option to be any other way. It's just who I am.
When I first started my YouTube channel, I played lots of different games trying to figure out what kind of gamer I would be on the internet. There's gamers who play Minecraft and there's gamers who play Uncharted .私はゲーマーのタイプでしたが、私は多くの異なることを試みました。そして、最終的には、キャラクターとそれらの間の関係について話すことができるという事実と、このシーンとそのシーンがとてもインパクトがあるという事実に本当に共鳴したことに本当に共鳴したときに、私が演じたとき。 People really liked that aspect of my gameplays.
So, that is what led me to The Last of Us , which is an incredibly dark and emotional game. At the same time I was playing Life is Strange which, like I said, just cracks me open in the best sort of way.これらの2つのゲームを同時にプレイすることは、非常に感情的な体験であり、人々が私から見たいコンテンツの種類を固めたと思います。 Which was fine, because that's who I am.
I sort of fell into being a story-based gamer from there. Because that's who I am, that's what people wanted to see. They want to see authentic reactions, they want to see people feeling things.
Oftentimes, I'll get comments like: “I'm a 52-year-old man, I haven't cried in 20 years, but I cried watching your content.”そして、私はそれを誇りの大きな源と考えています。私のコンテンツは、私たちが以前に話したように、人々が彼らを安全に感じる遠くから感情を持っているのを助けることができると考えています。それについて本当に美しいものがあると思います。私のコンテンツは、誰かの心を少し開き、気持ちを持つように安全に感じさせることができると思います。
I love your philosophy about what a Strange Rebel means to you. Could you talk about that a little bit?
I had always grown up feeling a little out of mainstream. I was never very popular, I was never very normal. And I always very much wanted to be normal, but, somewhere along the line in high school, I grew out of that.
I had a friend, actually, who was completely, loudly, and unapologetically weird. In the best sort of way.高校の演劇の子供である私たちは、これをすべて受け入れました。「私たちは普通ではなく、主流に属していません。それは素晴らしいことです! That's so much more fun than being normal.” And I think that's where I picked up this like: “Being average, being normal… that's not something you should want.”
I took this idea of being a rebel to mean going against the mainstream, but not in a bad way. Not in a way that's “wears all black and is angsty and mean”. I don't want to be a rebel in that I want to hurt other people. I want to be a strange rebel. I want to be a rebel in a way that makes the world a little bit better. I want to be a rebel in the fact that I do cry on the internet and I don't feel bad about that.
It's easy to be mean to others. It's easy to close your heart off when you've experienced bad things. But it's strange and beautiful to do the opposite of that. I want people to embrace being rebelliously compassionate and rebelliously kind. That's sort of where Strange Rebel comes from and that's really a huge part of my mission.
I wanted to ask about the channel and how you've seen that community grow since Final Fantasy ?
驚くべきことです。 I mean, when I started out on the internet all I ever heard was that it's a terrible place. That's all I ever heard. I heard about harassment, and women being chased off platforms, and I heard about toxicity in gaming. But, what I found on the internet is that most people are really good and kind, and they just want to share their passions.
I started my channel reading every single comment that was left on YouTube, Twitter, Instagram, Facebook, whatever platform. I'd read every single comment, every single message that someone sends me. And I pretty much still do to this day, which is a lot harder now, but I really make an effort to do that.誰かが私のコンテンツを見に邪魔をしてから、「私はこれを愛していた」というメッセージを残した場合、私は彼らが私に彼らの時刻を与えて、少なくともそれを読んで時間を与えて、私ができるなら彼らに与えることによって彼らに時間を与えるように私に見せているという敬意を返済したいと思います。 I've found that when I engage with them, that only comes back to me tenfold. Because they're good people, and I like them. I like them as people.
つまり、私たちは映画の夜がある、クッキングクラブがあり、ブッククラブを始めたばかりで、毎月ビデオハングアウトを行い、週に2回一緒にゲームをします。 We are there for each other. We meet up at conventions with each other. People in my Discord have found love. I mean, a couple people in my Discord have gotten married after finding each other in my Discord!
I cannot state enough just how proud I am of being able to bring people together in that way because they no longer feel alone. What better thing could I do in this life than bring people together? To celebrate each other, be there for each other, support each other in hard times, and share each other's passions. And all in an amazingly respectful way.
They're so generous. We've raised over $50K for charity, just in my Discord in the past four years.
The fact that Final Fantasy is a huge part of my channel, I do think that that really brings in a good audience. A good group of people that care about the world through the amazing stories that Final Fantasy tells.
But really, I don't care much for numbers, how many subscribers I have, or how many views I get on a video. What I care about is the fact that people have found others like them, that give them faith in humanity, that give back to others. They're not alone in this universe anymore. That's everything to me. That's so much more important than everything else.
Community building is huge, and it sounds like you've curated a wonderful community.
I try, but I don't do it alone.コミュニティマネージャーのジェフがいます。ジェフは、これらすべてのイベントと計画を実行している素晴らしい仕事をしています。私たちは、私たち全員がより多くのお金を集めるためにゲームをして競争する毎年のゲームトライアスロンを持っています。 We've even had a custom Dungeons & Dragons Strange Rebel Gaming themed one-shot! We've done so many amazing, incredible things because of Jeff.
I mean it when I say I haven't done it alone. Every person who joins the community is as much a part of the community building as me. And I try to throw that back to them as much as I can. And people say: “Thank you for making the Discord.” No, thank you for being a part of it! It's not me in there chatting all day, it's you all.
私はあなたの人生に何かがあるかどうかを去る前に尋ねたかったのです。 What's fueling you right now?
Well, the holidays are coming up, and I'm a big family person. So, being able to see my family is everything to me. I'm excited to see everyone.
Actually, after this, I'm making a sweet potato casserole that can feed 30 people.
Do you do the marshmallows on top?
No. So, I used to work at a restaurant called Ruth's Chris [Steak House] that has the hands-down best sweet potato casserole ever! Because it's, if you look at the ingredients, it's basically cake, but with a sweet potato base. The top is brown sugar and pecans and butter and then it crisps up in the oven, so it's like a crust. It's almost like an upside down sweet potato cake.
It's mind-blowing. If you've never had it, you must!
とてもいいです。 I am not welcome at Thanksgiving without it. I am not allowed to show up without this sweet potato casserole, every single year for like seven years now. People demand this sweet potato casserole. I just get better at it every year.
I love family. Family's really important to me, that keeps me going. Like I said, my dad was calling me the other day. My parents are very proud of me right now, which is really nice to hear!
And your mom's a gamer, too! How does it feel to have that family legacy now being in video games yourself?
It's crazy because my mom's a gamer and I keep asking her to play my game, and she won't do it!
The games for her are like Ocarina of Time and Majora's Mask , so with the Z-targeting, the camera's really manageable.ファイナルファンタジー、彼女は他のスティックでカメラを制御することを学ぶ数世代のゲームを逃したので、カメラのコントロールは彼女にとって本当に難しいです。 But maybe one day.
But still, they're very proud and very supportive, even if they can't play my game.
Briana Whiteの詳細については、ファイナルファンタジーVII Rebirth 、彼女の奇妙な反乱軍のソーシャルメディアコミュニティ、RuthのChrisの公式Webサイトで彼女の代表的な感謝祭の料理でAerith Gainsboroughとしてのゲーム賞にノミネートされたパフォーマンスをご覧ください。